Wednesday, July 18, 2007

It's...So...Beautiful!

Another Katamari game? I thought that the creator left after We <3 Katamari (that's right I used the less-than-three.)? Oh well, can't really screw up a Katamari design can you? Add one part crazy soundtrack, one part King of the Cosmos, seven parts cock-piece, and another part of screaming balls of rolled up people...and you get a strangely addicting game. Seems like that's what they've done over at Namco.



This one is headed by Me & My Katamari designer Jun Moriwaki. Hopefully it will be a decent seque...l...tri-quell? Post Sequel?

Never-mind.

I am still a bit apprehensive of the offset stick control for a Katamari game. The PS2 controls, however frustrating they were at first, fit very nicely when you actually got your hands coordinated. Still, a 360 exclusive? I dunno about that...

According to Newsweek,
The title was bought out due to uncertainty in the PS3's sales. Pity. The Namco-Bandai-Microsoft relationship has been growing anyways, I just hope it doesn't leave us feeling all rolled up in the end. *Dies from bad punning.*

Biggest concern? The Xbox effect on games.*

I hope there isn't too much focus on multiplayer and visuals and not enough on the single player craziness. This is not a game that fratboy's and harcore FPS fans will oogle over if it has great online! Watch the trailer. You'll see what I mean.

Ian P.

*The Xbox effect is when a conceivably good game gets buried beneath screams of fag and pwn3d and leaves those less... extroverted screaming 'you goddamn cretins, I'm here to play with myself! I don't care that it's pretty so you can go on a message board and go 'it's the best game ever cuz it looks like awesome and I can pwn n00bs with my l33t Gamerscore skills online!' Fuck you guys, and fuck the Xbox effect. Kay?* -K

Thanks to Newsweek for this one.

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