Wednesday, October 10, 2007

Sonic Joins the Fray

It happened. I was hoping that Mega Man or Zero would be next but I don't think they'll ever make it into Brawl. They're too much like other characters anyways.



I do agree that Sonic is wicked awesome though. Who am I agreeing with?

God of course.



In other news, Halo 3's Forge and Theater make for a mean combo. We flew Elephants.



Thanks to the dojo for this one and those are my own goddamn screenshots, right god?



Damn right.

-Ian P.

The Dojo

Monday, October 8, 2007

THe Unfortunate Side of College

Is that I cannot post very regulary at all, for I am lazy.

There, I said it. But trust me, I will continue to post about information that I find interesting, reveleant and mysteriously erotic all at the same time.

You turned on yet? well are you?

-Ian P.

Saturday, September 22, 2007

Super Smash Bros?!



Snake's page has finally uploaded to The Smash Dojo. Needless to say, it is awesome.

Wednesday, September 19, 2007

Keep Rumblin', Rumblin', Rumblin'


From IGN.com:

In fact, the controller we were using to play the demo looked exactly like a standard Sixaxis, except that it had a sticker on the bottom that said "RUMBLE." It also felt notably heavier than the standard Sixaxis.

We presume this is a prototype of the PlayStation 3's new rumble controller, whatever it's going to be called.

The rumble itself felt around the level of PlayStation 2 rumble. We're not sure just yet if Sony is using any of that next generation technology Immersion has been talking about for the past few months.

A formal announcement is expected tomorrow at Kaz Hirai's keynote address.


By the by, I tainted my hard drive by downloading the Limp Bizkit "Rollin" video just so you could have a photo gag, folks. TAINT.

-K

Late edit: Sony's keynote made it official. The Dual Shock 3 is arriving in November for Japan, and in Spring 2008 for the rest of the world.

Tuesday, September 18, 2007

SMASH ONLINE!

SWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET!

They actually did make the game online compatible.

Just go to the website, obviously it's the Smash Dojo.

-Ian P.

Monday, September 17, 2007

WOAH WOAH WOAH Rumble WOAH WOAH WOAH

So, I kind of missed this rumor while listening to the 1Up podcast:

According to them, Sony may unveil Dual Shock 3 or SHOXOHS (shocks-osh) or whatever they plan on calling this thing at their TGS keynote.

And just remember: TouchSense might just kick your ass.

The link's in the post below.

-K

Team ICO, AKA Our New Overlords, Bless Us With TGS News

Anyone remember that weird game, Patapon, that got posted a little while back?



No?

Well, it's a weird looking game that Sony showed at I believe both Gamer's Day and e3.

Now, for some new news on it: the game is being developed both by people that worked on Loco Roco (makes sense)... AND members of Team ICO.

Not only that, but Team ICO is indeed working on two games: maybe one PSP game and one PS3 game. Maybe two PS3 games. Maybe they're being archaic and are making a PS1 game that'll be available to play on the PSN, which would cover both PS3 and PSP. Maybe it's a fucking Sony-branded board game. Who cares. We might get news of it at the Tokyo Game Show this year.

Oh, and if you've lived under a rock for the past seven years, Team ICO are the people behind ICO (duh) and Shadow Of The Colossus. Two of the most imaginative, besutiful games in existence.

This news comes from the 1up podcast, available here.

-K

Sunday, September 16, 2007

Infinite Undiscovery?

First I would like to poit out the fact that the title is very...well...

Interesting?

Who wants to play a game about UN-discovering stuff?

Secondly...

The trailer..kind of.



I don't know about you but this just doesn't get me pumped to go un-discovering things.

I would love to undiscover some things; Go to goolge and look up meat spin and click on the first thing; Undiscovering things just doesn't happen, unfortunately. Well see how this game is...

Oh yea, or just go here http://a.photos.cx/meatspin-10e.gif

-Ian P.

Wednesday, September 12, 2007

2K Games: Retarded, Wants Bioshock Sequels



So, good news first. Bioshock's a success, to the tune of 1.5 million copies sold worldwide. Sure, this doesn't break off the view of the Xbox 360 being an FPS-only machine at all, but at least for once, it's a damn good game getting some attention before the megaton blast of Halo 3.

Now, the bad news: 2K imagines that they could have sequels to this. On an every-other-year basis. Um, no. Sorry. That shouldn't happen. This wasn't a story that really ended with a setup for sequels. After all, after [spoiler] [spoiler]s, and you [spoiler] the [spoiler] out of [spoiler] with your [spoiler], the whole thing [spoiler] with hands and thankfully, [spoiler] was not a peacock. What I'm trying to say is, where the hell would they go with this? Nowhere. Irrational (fuck calling them 2K Boston or 2K Australia) sort of made a very self-enclosed game, and it took more than two years for them to make it as quality as it was. I don't care if GTA did the same thing - GTA is satire, and there's a lot more things to satirize than there is to actually engage you in a world nowadays.

Just, no, 2K. No. Bad 2K. Sorry you have a load of other shitty games on your docket, and your more interesting titles besides Bioshock are in 2008 and 2009. But don't shoot yourselves in the foot. Give Irrational some time, let them make a new IP, and make sure it's sequel ready this time.

In random spirit, here's the Zero Punctuation review of Bioshock, as done by funny person Yahtzee:



-K

Joystiq: BioShock ships 1.5m units; LA Noire pushed to 2009

Sunday, September 9, 2007

Ian's Top Ten RPG's: Part 1, #10

It's been a while since the first Final Fantasy came out, well, the FIRST TIME IT CAME OUT.* And I've been getting nostalgic recently. The Mystic Quests...and FF6's and 7's. (watching Gametrailers's Final Fantasy Retrospective, didn't help either.) So I've decided to do a 10 part post about all the other RPG's that I love way more than Final Fantasy and alsmost all of it's renditions.

You see, I started playing Final Fantasy too late into the series to truly appreciate it. My first encounter with a Final Fantasy game was actually not even a true rendition of the series, it was Mystic Quest: Final-Fantasy-Dulled-Down-So-Stupid-Americans-Can-Understand-It. I hated that game. Well not hate, but I didn't like it. Then my next encounter was Final Fantasy 8. Still my favorite of the series to this day. (I probably have some people shouting and throwing things at me by now.) Well, I apologise, I like conviluted... rushed plotlines and tediously-hard gameplay. Thats just me, thats why I liked Chrono Cross so much, (I'll get to that game later.) Then I came across Final Fantasy 10. I'll talk about that later too. Tidus can eat a dick. My last thre...two encounters were FF11, and 12. (FF10-2 does not exist to me and never will even though the gameplay is actually pretty fun.)

Keeping this explanation of My history with the most famous RPG series in history in mind, I bring to you #10 in my list of top ten RPG's. I've thought these over for at least 6 minutes.

Ian's #10 choice in top ten RPG's is:

Chrono Cross



Man did this game have flaws; but you know what; I liked it. So there. The Battle system was frustrating, the graphics and animations for the characters were blocky, and the element system got a tad bit rediculous towards the end, but the conviluted plotline and direct fantasy/sci-fi crossover kept me a fan.

I remember discovering this game on a commercial and prompting my dad to buy it for me. I then beat it in a week cause i was 9 or something and didn't stop playing it. I loved those days. Anyways, now that I've mentioned what I didn't like about the game, I'll move onto what was great.

You had 44 characters, (including Kid), to choose from and each had their own backstory, special recruiting method, (sometimes these methods were extremely difficult,) and cool weapon. Better yet, you could combine certain characters to perform combos in battle, just like in Chrono Trigger. Sometimes these moves required all three players to have a certain element level so their "tech" elements were available. I liked this system for what it was and it gavce me a challenge but held it's authenticity throughout.

Also, this was just awesome.



Cause what is more awesome than walking into an ENTIRE OCEAN FROZEN IN TIME.

Aside from that the game had beautiful landscapes, lush settings and all that, and a soundtrack written by Yasonori Mitsuda which couldn't have been written better.







*spoilers*

The plotline was akin to an MC Escher painting. Doors and stairs at weird angles and nothing you could really predict. Example: Kid is a clone of Princess Schala created by Belthasar



Sent to the future to help Serge who'se father is a demi-human lynx created by a system called FATE which is a computer designed to control everyone on the Ill Nido archapeligo which was actually terraformed by Chronopolis and is inhabited by the brainwashed staff members of Chronopolis which is a city from the future that underwent a drastic time experiment failure and was sent back in time, also drawing back Dinopolis which was inhabited by dragons. They fought Chronopilis won and split their ultimate weapon the Dragon God into six dragons and took the frozen flame to continue their research on time control eventually leading to the magnetic storm when Princess Schala (remember her?) fell into a time rip and fused with LAVOS and is slowly eating time. This magnetic storm shut down Chronopolis long enough for; A poisoned Serge and father to enter Chronopolis and Serge was healed by the frozen flame and his dad went nuts and was transformed later by the people at Chronopolis into Lynx to try to kill you so that FATE could resume working with the frozen flame which dubbed you the arbiter since you touched it. Bad? I remember this all. So pay attention. Now, Belthasar saw this all and knew that time would be destroyed if he didnt create that clone to get you to go to the frozen flame and do whatever or something and eventually create the element chrono cross and free Schala from Lavos and saaaaaave the wooorld. And oh yea, Harlequinn was the seventh Dragon created in that magnetic storm to try to lure you back to Chronopolis and shut it down, (which you kill FATE the one thing imprisoning the dragons,) because they're still pissed that humans won. Then some creepy children tell you about all this at the end of the game before the final boss battle. I think one of them is Chrono.



Yep.

Thats my number ten choice, becuse despite that plotline, it's visuals, battle system, and replayability still draw me in. I mean you can replay with all of your past levels...hahahha...

-Ian P.

Friday, September 7, 2007

The Un-Magical Bug-fest.

Since there isn't much news to report, I'll report on what has happened to d-pad in the last 2 weeks. We moved, quite sudenly. Now we're all good...but man did that suck.

As far as the title of this post? Just watch. I havent figured out if it's a joke or what, but apparently people like to take games that made no sense to begin with and fuck them up even more.

This is...the bug-fest.



What the hell was happening anyways? How are you supposed to know how to do all that? Or maybe you arent and that guy was just glitching it, I dunno whatever. All I know is there are apparently tougher hacks even still. I prefer the Automatic Mario.

-Ian P.

Friday, August 24, 2007

Thursday, August 23, 2007

I Hope This Doesn't Spore You...

...



...no one?


Ok that was terrible. I apologise.

But this video isn't and I think it more than makes up for any waiting period... or bad, sticky, slimy, nasty...

...pun.

*wipes self off*

Here.



I hate you Will Wright. I don't even like sim-games and I want this.

Hate Beams...

-Ian P.

Took this from Gametrailers, obviously.

Wednesday, August 22, 2007

I Was Right: Wii Is Now Best-Selling System This Gen



I predicted back in the first podcast that the Wii would overtake the 360 in sales around the August-September period - and, as you can see above, from VGChartz.com, it's done just that.

However, I'm sure the 360 is leading, far and away, on attachments.

-K

VGChartz.com: Wii Is Market Leader In Home Console Sales

Ten Songs! Added To Rock Band! WOOOOO!



Here they are.

Rolling Stones, "Gimme Shelter"
Deep Purple, "Highway Star"
The Clash, "Should I Stay or Should I Go"
Faith No More, "Epic"
Smashing Pumpkins, "Cherub Rock"
Radiohead, "Creep"
Beastie Boys, "Sabotage"
Jet, "Are You Gonna Be My Girl"
OK Go, "Here It Goes Again"
Nine Inch Nails, "The Hand That Feeds"

I was thinking the other day that they should have The Clash. And Harmonix listened. And then upped it with some Faith No More! Truly they are the Kings of... Kingses? Kings's?

-K

Tuesday, August 21, 2007

SUPER DIMENSION STEALING BROS. AWESOME

So...apparently the Subspace Emissary mode is all about this pissed off minister who wants to steal our dimension and put it in the subspace dimension.

The Pissed off Minister of...Dimension stealing?
Photo Sharing and Video Hosting at Photobucket

This is all about land you see. You can never make new land, so he will steal it. That's my take at least.

Photo Sharing and Video Hosting at Photobucket

Awesome.

This is done by using giant bombs which splice out sections of our dimension. I won't even mention what the things on either side of the bomb are. If you don't know what they are then you don't deserve to call yourself a Nintendo fan.

Photo Sharing and Video Hosting at Photobucket

Poof it's gone.
Photo Sharing and Video Hosting at Photobucket

Thoughts? New story mode is cool, as long as you have to put over 6700 hours into it to complete it, and there are 1400 characters and pointless troph...stickers you earn.

Oh wait, fuck that.

Let's hope the minister doesnt find Superman's land making crystals. Or talk to Lex Luthor.

Photo Sharing and Video Hosting at Photobucket

-Ian P.

Thanks to The Dojo! once again.

Saturday, August 18, 2007

Avalanche of Ratchet And Clank Future Movies Kills 12, Injures Hundreds



GameTrailers has uploaded a LOT of Ratchet And Clank Future: Tools of Destruction movies. I swear, if this game doesn't win an award for something, I will honestly be shocked.

I mean, I know it won't win "Game of The Year" stuff - Bungie's pulling aside the over-given Halo 2 awards to make room for Halo 3's upcoming ones (although I really do feel that Bioshock will be the best FPS this year, bar none) - but goddamn if this is not one of the prettiest and most personality-filled games I've seen. Watch the Ice Pirate Dance Off, catch the two pirates making snow angels. Look at the bug-squashing gameplay, and look at how natural the world seems.

By the way, the game's hitting October 23rd, 2007. Do a dance of joy.

And, yeah, I know: I posted to the game's page on GameTrailers and didn't embed the videos here, like other sites. It's easier this way, and you can watch stuff in HD as well. Who doesn't want that?!

-K

Holy Crap! Devil World? Stickers? Smash Brawl Gets Weirder




Over at Smash Bros. DOJO!!, they've done a lot of wacky updating. For one, there's a new Assist Trophy - which is the top image. It's Devil, from Devil World. Yeah, I haven't heard of it, either, but that's because it never made it over here.

The other thing? Stickers! These things will appear randomly as you go through the game - think of them as an equivalent to coins, just not as common, but far easier to get than Trophies.

Weird stuff, but then again, the series story is technically that the toys come to life... AND FIGHT. And the final boss for Melee was the kid's HANDS, which you destroy. Yeah.

-K

Friday, August 17, 2007

Gran Turismo 5: Yet Another Menu Better-Looking Than the PS Store



Glad to see every Sony studio besides the one that makes the Store can make a good-looking, sextacular, puurrrrrrrrrrrrrrrrdy menu.

Anyway: IGN.com recently set up a Gran Turismo 5 article with everything known up to now. Check it out.

-K

Wednesday, August 15, 2007

Angry Internet... Yells at Madden



Gotta love Youtube, poorly debugged games, a year-long development cycle, and a short temper.

-K

Tuesday, August 14, 2007

New Guitar Hero II Downloads, Yay!

Three tracks off of My Chemical Romance's album, The Black Parade, are now available for download on the Xbox Live Marketplace. Whee!

On the downside there was no drop in price on the songs.

Oh well, we will flock anyways.

-Ian P.

Thanks to The PRP.

Thursday, August 9, 2007

Old News, New Ideas

Ecochrome, the strange game previewed at E3 this year during Sony's Press Conference apparently has people so riled up that they would go out and develop their own level editor before the game even comes out. Sweet Deal.



It's not the highest definition game but that's ok, it's free! Check that out here Weird OLE Coordinate System?

I figured it out in about 5 minutes. The only part of this system that i couldn't figure out was the hyper dimensional stuff that they were doing in the preview, like jumping from the back to the front of the level by lining it up right. I'll get it damnit! Shut up Kevin!

-Ian P.

Thanks to Gamespot, Digista Lab, and The Dudes who found this on the Crysis forums, and the guy who I found it from.

Sunday, August 5, 2007

Hot Lombax



Kevin = Whore For Insomniac Games.

But what can I say? I'm a platformer guy.

-K

Friday, August 3, 2007

The Dojo strikes again!

Mmn, Smash Bros.

The single player mode looks like it's getting a more thorough lookover this time around. I can dig that.

Run Fox it's a...um...one of those and they're dangerous!


The interesting twist is that this Smash has a story mode. Looks kind of like a beefed up adventure mode, but cool none the less.


Oh no! Mario is attacked by Heartless!




I just hope they dont forget the mission mode; Because the thing that drew me into Melee time and time again were the 51 off-the-charts-frustrating missions that you could complete to earn characters and other shwag.

Now remember, each time you've ever played Melee and seen Mewtwo, that means the game was played for 20 hours total, or 700 vs. matches were completed. Damn.


So the "Sub-Space Emissary" mode is cool, but...
Not as cool as If they put in 3,000 unbalanced missions! Then I could go shoot myself.

-Ian P.

Thanks again Super Smash Bros. Dojo

Katamari...Sort of.

This is my experience with OXM's new demo disk.

"WOOO! KATAMARI!" Says Me



Says the 360 back.

Sweet demo.

-Ian P.

Thursday, August 2, 2007

Insomniac: Keeps Being Cooler And Cooler



Not only have these guys been voted one of the top ten tech companies to work for, not only do they share work with Naughty Dog - and have done so since the original PlayStation - and not only did they come up with both Spyro and Ratchet & Clank -- but now, you can learn about developing on PlayStation 3. Straight from Sony's ace in the hole.

Yeah, you. So long as you understand coding and programming and other jargon. Why? Because Insomniac has put up a new page, the logo for which is right above and explains it all. The link to the page is right here, so you lazy guys don't have to type in InsomniacGames.com and go hunting around for it. Don't say I don't do things for you.

For a guy like me, who loves researching things that I'll never be able to apply, this is awesome. And, oh yeah, other developers will be able to read it and go "oh. I get it now." A win-win in my books.

-K

GTA4 Moves Back to April 2008



Reuters has sent out this report across the wire. Take-Two wants to make further refinements to it, or so they say.

April 2008. So, does this mean that Halo 3's basically unopposed on 360 this holiday season? I think it does.

-K

Tuesday, July 31, 2007

D-Pad, Episode 3: Ich Bin Mein D-Pad

Episode 3 is ready for your consumption.

In this episode, we cover:

-Heavenly Sword
-Bioshock
-Metroid Prime 3
-And a lot of talk about DVDs and entertainment centers and stuff.

Monday, July 30, 2007

Beautiful Septembari

According to general rumor, and OXM, A demo of Beautiful Katamari will be available in September's issue of OXM.

Why don't they just put it on the Xbox Live Marketplace? Too simple perhaps?

I hope they include this stage. I wanna do some Africa-India rolling.

That's just badass.

-Ian P.

Thanks OXM.

Saturday, July 28, 2007

Rockstar Games to Develop A New Exclusive For PlayStation 3

So, um, Jack Tretton talked to Spike TV/GameTrailers.com's "Game Head" show and said this:

As part of our long standing relationship with Rockstar, and the incredible success for both companies with the cultural icon that is Grand Theft Auto, we've agreed to the PlayStation exclusive rights of the next great franchise from the Rockstar studios.


No, it's not L.A. Noire. It's something totally different, although it appears LA Noire (whenever it comes out, if it does) will be a PS3 exclusive, too. How strange. I guess this is why Rockstar took the $50 million from Microsoft. Actually, here's what I figured what happened: Rockstar decided that, since Microsoft hadn't really gotten a day-and-date release with the game, and since Rockstar hadn't used Xbox Live yet for something other than multiplayer table tennis, they decided to give the 360 exclusive downloadable content. For free. They see that the PSN is awful for patches and upgrades without the game having a specific bit built for it (see: Motorstorm's simplicity vs. Oblivion's "Game Of The Year" package instead of DLC). Might as well put the extra stuff on a simple, workable online platform, right?

Cut to a year later, Microsoft panics that since Rockstar's so close with Sony, they offer $50 million to make sure it's exclusive DLC. While Rockstar was probably negotiating for whatever this new franchise is.

I'll give Microsoft an A for effort in trying to be the #1 console in this generation, even though they won't be simply because of the Wii; however, I've got to give them an F for business plans on achieving that. I mean, the weird exclusives (Ace Combat? Really? THAT'S a huge exclusive?), the expected multiplatformness of most of their third-party developers who produced early hits like Dead Rising and Gears of War, and the tossing of money like it's confetti is getting to be a bit ridiculous and unwieldy. They just threw a billion dollars into the hole for something that they could still get into a lawsuit over, and probably should have been looked into when it started happening at more than the normal level. J Allard is a smart guy, so who the fuck is middle-managing this system into oblivion? Someone is cockblocking the 360 at Microsoft.

I'm glad to see that I managed to turn a quick and simple news article about Sony getting a new franchise as a PS3 exclusive (without paying for it, mind you - or at least not letting people know they did) into a "who is fucking shit up at the Microsoft compound?" rant.

I'm thinking of writing an editorial about a couple of things in the games business. I'll probably put that up after the podcast (yes, it got recorded, don't worry).

Wednesday, July 25, 2007

THIS GAME WILL BE FUCKING AWESOME

I would like to say that this may be old news to some, even me, but I must re-iterate in light of the new trailer, This is BOLD.

The first trailer is for game-play and is a bit old, but it gives you an idea of how truly cool this game is going to be. I'm pretty sure from what I can ascertain, that it works kind of like a real-time gambit system. Meaning, the actions are pre-rendered, however, the sheer flexibility of the combat situation allows you to change your action midway through, thus spawning one of the best combat systems I think I've ever seen. It's like controlling a movie. The cut-scenes flow in with each battle meaning that, yes if thats the way it goes, then you play the same EXACT game every time because the battles have to be somewhat scripted. But man, that first time through...

Check it out.


It also looks like you can create combos of some sort. Maybe in the selection screen thats where you add new parts to your combo? Or different gambits? It's not in English so I'm out of luck. Either way, that coupled with this bad-ass looking storyline makes me all warm inside. It could go cheesy but something (the last 15 seconds of the trailer before it goes dark) tells me this will be the game I've been waiting for. Only thing I don't like are the eyes. Too big. Oh well...



Thank you Level 5!

Yes to epic enemies. Yes to giant armor thingies. Yes to ridiculous walking cities and exploding islands.

Just Yes.

-Ian P.

Got this from Gametrailers
and Youtube Yay Youtube...

Tuesday, July 24, 2007

Metal Gear Solid 4: Blowout Of The Awesome-its

So, um, in whatever weird time zone that Japan exists in, there was this thing called a Metal Gear Party. And at this Metal Gear Party, a ton of stuff was shown off, including the Metal Gear 20th Anniversary Collection:



Metal Gear Solid: Portable Ops Plus:


Metal Gear Online:


Metal Gear Solid 2: Bande Dessinee:


and, this little thing we call actual gameplay in Metal Gear Solid 4: Guns of The Patriots.


Yeah. It was awesome.

And, oh yeah, for you people who play games on cell phones, you won't be able to play Metal Gear Solid Mobile. This one is Japan-only.

-K

Monday, July 23, 2007

PS3 Firmware Update 1.9 + Heavenly Sword Demo This Week

Hoo-yeah! Playstation.blog is saying there'll be a firmware update sometime this week.

Customization is one new feature: you can now personalize the wallpaper on your XMB with a photo. This was one of the top three requests we received via the blog’s contact form. When viewing a photo, simply bring up the options screen by pressing the triangle button and selecting “set as wallpaper” from the options displayed. Additionally, you can now change the order of the games displayed under the game icon on the XMB.

Another new feature focuses on added communication elements: When you’re sending messages to friends on PLAYSTATION Network, you can now use emoticons. We’ve added a bunch of emoticons that can be easily accessed from the virtual keyboard. Also, another cool addition is, when an avatar is displayed during voice/video chat, the avatar will move in response to audio.

Finally, on the more technical side, you can now play AVCHD videos saved on a Memory Stick or digital video camera, and we’ve added the ability to upscale audio CD output from your PS3. Now, there are two requirements for this feature: the device you’re outputting to must support a sampling frequency of 88.2 kHz or 176.4 kHz, and your PS3 must be connected to that device with an HDMI cable or digital optical cable.

Oh, and one more thing: you can now eject discs using your controller by selecting “Eject Disc” in the options menu after you push the PS button.

Several other minor options will be included in 1.90 including a few new display options that will allow you to adjust your display while playing PlayStation, PlayStation2 and Blu-ray movies. More info on these options as well as detailed info on the rest of the 1.90 additions will be available later this week. We’ll update this post with a link to that info when it’s available.


It took forever, but one of those few cool features from the PSP -- wallpaper -- is finally hitting the PS3.

Plus, the lovely useless remote eject ability. Seeing as you still have to get up and slip the thing from it's spot in the PS slit. (oh, dirty)

Not only that, but it's been officially announced: Heavenly Sword's Gamer's Day Demo will be available on all the PlayStation Stores as a part of the regular Thursday (for US and JP)/Friday (for EU) update. The demo itself is pretty hot. Don't believe me?



The only problem is going to be that the damned thing is too short. I'm going to be spending two months playing what equals like .0005% of the game.

-K

Saturday, July 21, 2007

Nothing New to Report, so... Here's A Game Informer Interview With Phil Harrison.

Not a whole lot is going on in the gaming world right now, as you could guess by looking at every game site around the place either reporting on lawsuits or keeping their heads way back in e3-land.

Meanwhilst, us here at D-Pad are supporting our dorkiness by burying our heads in the final Harry Potter book. What can we say -- we're nerds in more than one corner of this big nerdy world.

So, anyway, here's probably the last interesting thing that's come up in recent days. I'd cover a game coming up like Ian has, but there's a podcast coming where we'll be spending like ten minutes espousing three must-have games that may have been lost in the dust (well, maybe just two) of other games in recent weeks and months.

So, for the moment, here's a Game Informer interview with Phil Harrison.

And, for fun, here's the e3 2007 Gameplay trailer for that other weird game at Sony's conference, Patapon.



-K

Wednesday, July 18, 2007

It's...So...Beautiful!

Another Katamari game? I thought that the creator left after We <3 Katamari (that's right I used the less-than-three.)? Oh well, can't really screw up a Katamari design can you? Add one part crazy soundtrack, one part King of the Cosmos, seven parts cock-piece, and another part of screaming balls of rolled up people...and you get a strangely addicting game. Seems like that's what they've done over at Namco.



This one is headed by Me & My Katamari designer Jun Moriwaki. Hopefully it will be a decent seque...l...tri-quell? Post Sequel?

Never-mind.

I am still a bit apprehensive of the offset stick control for a Katamari game. The PS2 controls, however frustrating they were at first, fit very nicely when you actually got your hands coordinated. Still, a 360 exclusive? I dunno about that...

According to Newsweek,
The title was bought out due to uncertainty in the PS3's sales. Pity. The Namco-Bandai-Microsoft relationship has been growing anyways, I just hope it doesn't leave us feeling all rolled up in the end. *Dies from bad punning.*

Biggest concern? The Xbox effect on games.*

I hope there isn't too much focus on multiplayer and visuals and not enough on the single player craziness. This is not a game that fratboy's and harcore FPS fans will oogle over if it has great online! Watch the trailer. You'll see what I mean.

Ian P.

*The Xbox effect is when a conceivably good game gets buried beneath screams of fag and pwn3d and leaves those less... extroverted screaming 'you goddamn cretins, I'm here to play with myself! I don't care that it's pretty so you can go on a message board and go 'it's the best game ever cuz it looks like awesome and I can pwn n00bs with my l33t Gamerscore skills online!' Fuck you guys, and fuck the Xbox effect. Kay?* -K

Thanks to Newsweek for this one.

Tuesday, July 17, 2007

Peter Moore Leaving Microsoft Position to Head Up EA Sports



Well, this made me do a double-take. Microsoft's ultra-dedicated (and, to me, ultra-annoying) "Corporate VP of Interactive Entertainment Business, Entertainment And Devices Division", Peter Moore, is leaving the company to join the newly-restructured Electronic Arts, specifically heading up the Sports "brand", one of many between Games, Casual, and -- wait for it -- The Sims. Yes. There's a large portion of this company dedicated to The Sims. Moore, the former President & COO of Sega of America, helped launch the Dreamcast in America in 1999, before moving on in 2003 to Microsoft to help with the creation and launch of the Xbox 360. Prior to his gaming career, he was Senior VP of Marketing at Reebok International, and was also President of Patrick USA, a subsidiary of a French sportswear company. Which I guess makes him qualified to run a Sports "brand".

I suppose this explains why he was less antagonistic this year at e3. Seeing as he'll be heading up a department of a company that'll design for the consoles he's been competing against for three-plus years.

Or this explains the 60fps/360 and 30fps/PS3 decision EA came to. No, wait, that's laziness.

-K

Other News from the "PlayStation Premier" event

- Toshihiro Nagoshi, the guy who did both Super Monkey Ball and Yakuza, announced two titles to be coming to PS3, one of which he got dressed up for.
- A Loco Roco sequel (!) was announced for the PlayStation Network, and it'll apparently work as both a game and a screensaver. Yeah.
- Elefunk, a title that apparently asks the question: "how do you get elephants across things when they weigh over a ton?" was shown off with perhaps the most bizarre screenshot until they showed Nobi Nobi Boy:



- Some new screens were shown off for White Knight Story, and it was announced as being playable at the Tokyo Game Show in September.
- Disgaea 3 for PS3 was announced.
- And, last but not least, Gran Turismo 5 Prologue will be available for download in October of this year at the Japanese store.



If you're wondering why all these links go to IGN, they're the only major site that seems to be covering it.

-K

Introducing Nobi Nobi Boy



Keita Takahashi, creator of Katamari Damacy and lover of playgrounds, has unveiled his next piece of work, and it centers around that little dude above this paragraph. For those not versed in Japanese, one of the meanings of "Nobi" is "to stretch". And it is coming to PlayStation 3 only, it appears.

Play.tm: Nobi Nobi Boy revealed

-K

Monday, July 16, 2007

D-Pad, Episode 2: The Aftermath of E3 And Some 'Arry 'Otter

Click here to hear about:

- E3, Our thoughts on
- Harry Potter, Donald's review of
- Hardcore gamers, Nintendo's abandonment of
- Jokes, of the gay variety
- And much more!

Rock Band Titles Thus far

WOW I've had a few weird days. But, this is not a personal blog. So I'll just say hello and hope I don't get shot by Kevin early this morning.

ANYWAY, in case you haven't seen the entire Rock Band list thus far, here's the lineup with more to follow:

* "(Don't Fear) The Reaper" - Blue Öyster Cult
* "Enter Sandman" - Metallica
* "Go with the Flow" - Queens of the Stone Age
* "In Bloom" - Nirvana
* "Last Train Home" - Lostprophets
* "Learn To Fly" - Foo Fighters
* "Main Offender" - The Hives
* "Mississippi Queen" - Mountain
* "Paranoid" - Black Sabbath
* "Reptilia" - The Strokes
* "Rockaway Beach" - The Ramones
* "Say It Ain't So" - Weezer
* "Suffragette City" - David Bowie
* "Tom Sawyer" - Rush
* "Vasoline" - Stone Temple Pilots
* "Wanted Dead or Alive" - Bon Jovi
* "Welcome To The Jungle" - Guns N’ Roses
* "Won't Get Fooled Again" - The Who
* Unknown track - Queens of the Stone Age (Era Vulgaris)

The Who's "Who's Next" will be the first fully download-able ALBUM. Sweet Deal. Probably going to be download-able day one.

I want to see some Dillinger Escape Plan and Meshuggah, but for now this list looks spectacular with something for everyone...except the bassist. No offense bassists, but most of the time your parts are pretty simple.

Predictions? I expect at least one Incubus and Red Hot Chili Peppers song will make it on there. Probably going to have a Strokes album as well. I also assume *COUGH COUGH* that download-able albums will not cost more than their I-tunes counterparts. *AHEM* At least not too much more.

Here, check out this screaming mob of monkeys playing Bon Jovi.



See? Monkeys.

Game of the year on its way.

-Ian P.

Straight From Wikipedia

Saturday, July 14, 2007

Super Mario Galaxy: 40 Levels, 120 Stars, And... Suits.

As e3 went on, of course, details rolled out about many games: some of the coolest facts that came out were on the evolution of the Super Mario franchise, Super Mario Galaxy.

Little did we know what they meant by evolution. Super Mario Galaxy will contain 40 levels and 120 stars, according to 1up.com squeezing some info from Shigeru Miyamoto himself. Not only that, but there's going to be suits: particularly, there'll be a Bee Suit!



Yeah. There's no way anyone's stopping me from playing this game the moment it comes out. November 12th, folks. November 12th. It'll probably be the first day I use the Wii for something other than some Virtual Console Mario 64 or Sonic.

I mean, c'mon. It's Mario in a bee suit. If you don't think that's awesome, I refuse to know you as a human being. You're dead to me.

-K

Friday, July 13, 2007

Heavenly Sword Demo Actually Hitting This Month?

So, remember how Mat Hart of Ninja Theory said there'd be a demo very soon for the rapidly-arriving, hugely-anticipated Heavenly Sword (scroll down to a comment from "NinjaMat" to see the proof)?

Well, according to PS3 Fanboy, it is coming, along with a bunch of PS1 games for the European store. You may recall that you can sign up for the European store just the same as you can sign up for the US one. In fact, it's much easier than the Japanese store. Just say you're from England, make up a street address, Google a zip code, and make up your username and stuff. Simple. Of course, chances are that if they're getting it over there, we'll get it over here beforehand.

But, just in case, sign up.

-K

PS3 Fanboy: July's European Store Offerings

Sony Gets Back To Screwing Up

After a balls-out awesome e3 presentation, Sony immediately finds itself rolling around in PR woes.

From GamesIndustry.biz, Sony Computer Entertainment Europe boss Dave Reeves states:

How concerned are you about possible criticisms that you should have given European consumers what SCEA has given US consumers, i.e. the option to pay a lower price?

Well, they're not really are they, because what the US are offering from the 1st of August is a USD 599 version with one game. All they're doing is taking their stock in trade that they've got at the moment of the 60GB model, marking the price down and it will all be gone by the end of July.

So once the 60GB is gone, that will be the end of the 60GB then?

In America, yes.



So the Internet blows up with this news. Sony Computer Entertainment America responds:

SCEA has denied 'inaccurate' reports that its $100 price cut on the 60Gig PS3 is simply a move to clear stock before offering solely the higher priced 80Gig version.

A spokesperson for Sony in the US told Next-Gen, “"As announced this week, SCEA's product offering in North America consists of a 80GB PS3 available in August at $599 and a 60GB PS3 available now for $499. We have will have ample supplies of both models to meet the needs of our consumers for the foreseeable future."

Officials at Sony Computer entertainment Europe – including president David Reeves – had said that the US price would still be $599 because that would be the only model on offer once 60Gig stocks ran out. If true, this would have rendered the $100 price cut a virtually pointless gesture, meaning that PS3 had not been cut in price, but was simply being offered with extra memory and a bundled game.

SCEA has reacted with puzzlement to the European perspective, suggesting that there may have been an incorrect interpretation. The spokesperson said, “Those quotes [published by a UK-based game industry website] from David Reeves are not accurate. He said that if they had lowered the price in Europe, that territory would have run out of their current inventory by the end of July.”

Previously, a senior PR at Sony in London had backed Reeves statement, confirming that he had been talking about the US market, though the PR later distanced London from the remarks, telling Next-Gen, “I believe that is the plan, but SCEA has not formally made an announcement on any timeframe. As it affects the US you should confirm with SCEA.
”

SCEA subsequently denied the story entirely. However, questions will now be raised about the company's long term plans for the 60Gig version and for its $599 / $499 pricing strategy.


Well, that goodwill lasted long. Chances are that when 60GB versions are all gone, the 80GB will go down to $499 and lose the packed-in game. After all, the 80GB is cheaper for Sony to produce, even if it doesn't run as many games as the hardware-emulation enabled 60GBs in stores right now.

Oh well. It could be worse. They could've made a PS3 that looked like this:



Seriously. I'm sure the game'll be great, if not able to live up to monumental hype. But that is the single ugliest game console since the Jaguar.



All they had to do was make it transluscent and more of a lime-green, and it would've looked awesome. Okay, so maybe not transluscent, because who wants to watch their processor pop off the motherboard?

But, c'mon. With decisions and screw-ups in management like these, it's no wonder Nintendo is pulling ahead even without much of a plan in place.

-K

Thursday, July 12, 2007

Rumbly Tumbly Sixaxis By September?

Kotaku's Brian Ashcraft is stating so. According to him, he asked a Sony employee while tooling around the hotels and assorted areas that e3 is taking place in, and the man confirmed that the Sixaxis with rumble is coming.

Not just that, but 1up.com says Immersion recently licensed the use of "Touchsense" technology to be instituted in third-party products this September -- specifically to Hori and Katana, with Katana saying they'll be producing PlayStation controllers with the "Touchsense" logo on it (computerandvideogames.com).

Now, one plus one plus one = 3 with rumble, if you figure this all together correctly. I'd expect an announcement around the Tokyo Game Show.

-K

Wednesday, July 11, 2007

Sony Conference Liveblogging

2:29 - Well, one minute to go.

2:30 - And... they're late.

2:31 - See?

2:32 - Can someone check their... here we go! Crazy visuals! Whoo! ACID TRIP!

2:33 - Jack Tretton! In Home!

2:36 - And Jack's pointing out the new prices.

2:37 - 50 games. This is funny. It's Jack, not Kaz, not Phil. That's new.

2:38 - "PlayStation 2. (the one that's got a lot of systems sold.)"

2:40 - PSP. BOOOOOO.

2:41 - Let's see them ports! SOCOM!

2:41 - WipeOut, bitches! Hells yes!

2:42 - Syphon Filter = downgraded when they realized the PS2 ones sucked.

2:42 - God of War of 333Mhz.

2:43 - Potapon? WTF?

2:44 - More ports. And Sonic Rivals -- which at least seems to be side-scrolling. What the hell is this Sims game?

2:45 - This is a lot of games.

2:45 - Just so everyone knows, Ian's computer is being a bitch, so I'm doing this from the laptop.

2:46 - AND... buffering.

2:47 - That was a lot of games. A lot of -- more Jack Tretton Home version!

2:47 - ... Best use of a faux pas from last year ever. "Riiiidge Racer!"

2:48 - I'm loving this.

2:48 - Kaz!

2:49 - My feed! NOOOOO!

2:49 - A slight PSP redesign. Thing Done Right #1.

2:50 - Wow. This feed sucks.

2:51 - What the fuck, they figured out how to make UMDs worth something.

2:53 - Handoff! Back to Jack.

2:54 - PlayStation Pee.

3:00 - Some minor troubles with logging in...boo. Echa-what? -Ian P.

3:01 - This is one fucked up puzzle game. OH GOD FIRE? No. Just,,, strangeness. -K

3:02 - My head just exploded, I never thought they'd make an M.C. Escher game. -Ian P.

3:02 - Wipeout? Wipeout? YES. YESSSSS. -K

3:03 - I really like the fact that they just announce 30 new games never heard of before. Oh god loud trailer. This looks awesome. I want wipout now. -Ian P.

3:04 - I think we can already call the conference winner to be Sony right now. PAIN! PAIN is awesome. -K

3:04 - You know, for all the masochists or sadists out there, PAIN. -Ian P.

3:05 - I never got into the WARHAWK beta. It makes me sad. Now show off the controls and prove they don't suck. No? Dammit. -K

3:06 - David Seymor is the new WARHAWK contoller. You just beat him with your Sixaxis. -Ian P.

3:06 - I love the PSN more than I like disc-based games right now. Jesus. -K

3:07 - OPEN BETA? OPEN BETA? HOME, C'MON. -K

3:07 - God damnit he's tall. -Ian P.

3:07 - ON A PHONE? What the Jesus on a cross whipping his dick across Virgin Mary's ass fuck. -K

3:08 - "Yes...yes you are a sexy man...so sexy...just like that *click*." Well thats cool, it's a plug for gimmicks but still, the choice is there, and I like that. -Ian P.

3:09 - This is so making up for last year's gigantic fuckup. Phil looks ugly in a snowsuit. -K

3:11 - The fact that they are showing this off THROUGH Home is pretty damn kickass. I don't really enjoy singstar but oh well. -Ian P.

3:12 - Clapping Phil! ^_^ ... What the blue fuck, Sony. Networking between phones and PS3? That's ridiculous. -K

3:13 - EVERYTHING IS CONNECTED, send your photo to your Sony toaster! It burns the image onto your toast, then share it with your friends. -Ian P.

3:14 - Wow. Sony listened. And now, for the long load times of Motorstorm. -K

3:15 - I hope this is how Phil drives to work. Eat shit Phil. On a rock. -Ian P.

3:16 - Unlike the Microsoft expo, this has new product after new product with no silly, YEA we can do Remotes too. Thanks Microsoft. -Ian P.

3:17 - Time for the IPTV announcement? Maybe? Maybe? C'monnnnn... aw, Circuit City. -K

3:19 - 25 Gig Lair? That's about as much as all of my music I have on my computer...TOTAL. ever... Ian P.

3:20 - Here comes some third-party exclusives, methinks. -K

3:21 - Lin-I-age. -Ian P.

3:22 - Timed exclusive Haze official. -K

3:22 - Thats creepy looking. I hate it when my face pulses. Well this gameplay certainly looks smooth. Playing Dead? WEIRD. -Ian P.

3:24 - That looks awesome. -K

3:25 - Unreal Tournament... is... EXCLUSIVE? Well? GET TO IT, JACK. YES. And... YES, USER-CREATED MODS. Sony: "This year, don't fuck with us." Officially timed exclusive on PS3. -K

3:26 - Is it just me or are all the good games looking at Microsoft and going, well..you know..the PS3 does kinda have..you know...more power and space...so umm...well...BYE! -Ian P.

3:28 - LOOK! ENEMIES! -K/Ian P.

3:28 - Pssh. Old AC trailer. -K

3:29 - I'm not sure what it is but I'm just not that interested in Kane and Lynch. RES EVIL though, that a different story. - Ian P.

3:30 - Burnout: Paradise, being developed on PS3 SDKs. Madden: only running at 30fps. EA can both rock and suck at the same time. -K

3:31 - Hahaha, our roomate played through the whole Harry Potter game for some godawful reason. -Ian P.

3:32 - Such a bad title for Guitar Hero 3. -K

3:32 - Medal of Honor: delayed for... Sixaxis parachuting. I shit you not. Way to go, EA. -K

3:33 - ROCKBAND! -Ian P.

3:34 - METAL GEAR?! EXCLUSIVE! KOJIMA!!!!!!!! *orgasm* -K

3:34 - I think Kevin just turned into a little fanboy puddle. h/o I have to scoop him up maybe put him in a jar or something. -Ian P.

3:35 - Kojima: effortlessly cool. -K

3:37 - I wish I was as cool as Kojima, new MGS4 trailer!? -Ian P.

3:37 - ENGLISH! HAYTER! WOOP WOOP! -K

3:38 - That woman had bush head. -Ian P.

3:38 - MERYL! -K

3:39 - OH FUCK GEKKOS -K

3:40 - IT'S A SLOBBERKNOCKER -K

3:41 - VAMP!! -K

3:43 - SHADOW KICK -K

3:43 - WHAT THE FUCK -K

3:44 - DAMMIT 2008 -K

3:44 - Well that was just the most kickass thing I have ever seen. And a demo to demonstrate? Neato! -Ian P.

3:45 - ... Um... oh, I get it. Ratchet. -K

3:45 - Dress in a rubber Ratchet and Clank suit and do a flamenco dance? FURRY. -Ian P.

3:46 - Everything they've shown has been games (minus the Wookie). This is so good. -K

3:48 - FOLKLORE YES -K

3:49 - HEAVENLY SWORD YES YES -K

3:49 - Please announce the demo is going on the store right now. Please. Please. -K

3:50 - I hope Heavenly Sword lives up to the original Devil May Cry, I really want it to soo badly. Not so into the sports games. -Ian P.

3:51 - NBA 08: still -- FUCK IT'S LITTLEBIGPLANET YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY -K

3:52 - No demo's yet, a little upset about that. But Little Big Planet makes up for it! -Ian P.

3:53 - I want my sunflower with sunglasses and that was way too short. -Ian P.

3:55 - SUCKER PUNCH GAME?! -K

3:56 - This is certainly... different. -K

3:57 - I...damn. THAT was fuckin' cool. -Ian P.

3:58 - Gran Turismo 5!! Have you noticed my sentences have collapsed into ... GOOOOOOOOOOO. -K

3:59 - This is so overdramatic for a car game. BUM....car....BAH....another car....but jesus that at least LOOKs amazing. -Ian P.

4:00 - KILLZONE RIDICULOUS OVERBLOWN APPEARANCE -K

4:01 - I've seen it, but upon watching the Killzone trailer again I'm realising how much detail is in this. If the gameplay is great then we have a truely new experience here. Damn loud trailer. -Ian P.

4:04 - Sony, to rest of world: "Believe us now?" -K

4:04 - They had better have their unique rumble by this game. -Ian P.

4:05 - He's holding a controller... -K/Ian P.

4:06 - Please have one last announcement... -K

4:06 - I want a demo. -Ian P.

4:07 - No rumble, no demos on the Store? Poo. -K

Well that was MUCH better than the Microsoft expo. Poop on you Peter. You've got Halo and that's it. and...and...Bioshock, which WILL be ridiculous but those 2 games dont hold a candle to the sheer number of NEW things sony announced. At leats Kev has a PS3. -Ian P.

METAL GEAR?! -K

Nintendo Press Conference Liveblog

12:02 - Gotta love when streams are being stabbed by a thousand users going to it at once.

12:14 - Found a workable stream. Finally. Reggie's yakking about games being satellites, and... numbers.

12:15 - We know. Yes, we know, #1 worldwide in probably August. Now how about increasing shipments?

12:16 - How many of those 140 are going to be crap, and how many of those extra 60 are going to be shovelware, Reggie?

12:16 - Not "everyone is a gamer". A bunch of people playing Wii Sports and not buying another game are not players.

12:17 - This video package is fucked up.

12:18 - Wii Zapper? Awesome. Hey, you hold it like a Super Scope!

12:20 - "Zap a zombie." Somewhere, Mina's exploding.

12:20 - 32 soldiers?! Damn.

12:21 - Wii Zapper with... what? What? Oh. It'll be $20. Good deal.

12:21 - Sword attachment? No sword attachment? :-(

12:22 - "Maybe you're 'deep'." What the hell does that mean?

12:23 - How can Mario run that fast?

12:23 - BRAWL. BRAWL. BRAWL. BRAWL.

12:24 - Introduce someone new... trailer... roll 'em! Now! Release date? ... SMASH BROS BRAWL December 3rd!

12:25 - Nintendo = blue-balling bastards.

12:26 - Can't we just say "I like this game because it kicks ass?"

12:26 - Mike's Mii has lady-lips. Please tell me it's going to be something interest... ooh, Phantom Hourglass! This Nintendo rep sounds like Jimmy Fallon.

12:27 - That's pretty damn cool. I might have to buy a DS.

12:28 - Damn you, Japan! Having that game already, you! I shake my fist in anger.

12:29 - It's a Nintendo game. Of course the hardcore love it, because it's good.

12:30 - Metroid Prime 3!

12:31 - Lock-on free-aiming. Odd name for it. Go into Hyper Mode? Oh, I get it. How the term "Corruption" comes into play.

12:33 - Oh boy, online. I think the guy you were talking to, Reggie, was talking about a good online multiplayer setup. Not Friend Codes. Friend Codes suck.

12:35 - Dammit, now I've got "I've Got The Whole World in My Hands" stuck in my head.

12:35 - Another Mii Channel - "Check Me Out" Channel. "Am I Hot/Not?" for Miis.

12:36 - If you like Pokemon, Reggie. What if you don't? Does that make you not a complete Wii player?

12:37 - Man, Level 5 really got the look down right on the DS for Dragon Quest, didn't they?

12:38 - Did they really have to add the "Legends" to the Guitar Hero III name?

12:39 - Mario Kart Wii! MARIO KART WII!! Actual online multiplayer! Battle mode! ... Wii Wheel? They're really going to throw crazy gimmick crap on the Wii-mote for a couple of years. At least unlike Scene-It on 360, the games will be good.

12:41 - Can we got to the Smash trailer now, Reggie? Please? Oh, dammit. AARP card members like Wii Bowling and Wii Golf. We know. Now get them to play something else.

12:43 - Dammit, the feed died! Come back, Nintendo!

12:45 - I come back to bizarre cookbook software for DS. Oh, Nintendo.

12:46 - My first day as a gamer? It was on Atari. And I was born the year the original Nintendo came out. Think about that.

12:47 - I've seen more announcements and interesting things in the last fifteen minutes than I did at last night's Microsoft conference in its entirety.

12:50 - Miyamoto in the house! Did they say he's bringing a new game with him?

12:51 - Hold on, some family in Texas got to play Galaxy? DAMN YOU.

12:52 - Huh? Deliberately lose at Rock, Paper, Scissors?

12:54 - Galaxy... November 12th, 2007! Woop.

12:55 - Picross for DS. Meh. MySims. Meh.

12:55 - Oh no, High School Musical! AHHHHH!

12:56 - Raving Rabbids 2! Score.

12:57 - My Life Coach? Huh?

12:58 - Wii Sports 2 announcement, maybe? I'm getting kind of sick of the constant videos about their media coverage.

12:59 - Wii Fit? A steppad? What is this nonsense? If they end it on this note... boo.

1:01 - "It's so real, I got a concussion from a nonexistant soccer ball!"

1:02 - That balancing game looks cool.

1:03 - MIYAMOTO! He's so happy.

1:03 - Like all the time.

1:03 - He's showing off Wii Fit? -_-

1:04 - Aw, I want to watch Miyamoto exercise.

1:05 - "So you can actually enjoy your exercise." Heh.

1:07 - Of course they chose the chick with a bust to do the bending over exercise. Naughty, Nintendo. Naughty.

1:09 - Reggie getting some exercise.

1:10 - Ho ho. I love it when they do things like this.

1:11 - This is a nice setup, I admit.

1:13 - Shigeru's word in English for the day? "excuse." At Reggie. Awesome.

1:14 - Do not fuck with Reggie. That looked great.

1:16 - Nintendo: Time Thiefs!

1:18 - Well, final thoughts: Nintendo continued a solid run, but the concentration on the casual market kind of bothers me. And no third-party announcements? Just games we already knew about. Oh well. The big question: um, Smash trailer? Where was it? I wants it. I wants it now.

-K

Guerilla Games Pulls Off A Miracle. An Honest-To-God Miracle.

Remember at e3 2005, when we all saw the Killzone trailer? The blast of negativity that went right through press and message boards at the same time when it was revealed that it wasn't a real-time piece of the game?

Well, fool me once, shame on you. Fool me twice... aw, hell. Just look at these images that 1up.com has just put up, and look through the websites and their coverage. It's an actual "this is really, really, really goddamn closer than we could've expected" response.

A trailer's also rolling up on the PlayStation Store at 3 PM PST today, right alongside a nice MGS4, english-language HD/5.1 trailer, and surely lots of others.

Well? Here they are:







JUST IN: HOLY SHIT


-K