Sunday, September 9, 2007

Ian's Top Ten RPG's: Part 1, #10

It's been a while since the first Final Fantasy came out, well, the FIRST TIME IT CAME OUT.* And I've been getting nostalgic recently. The Mystic Quests...and FF6's and 7's. (watching Gametrailers's Final Fantasy Retrospective, didn't help either.) So I've decided to do a 10 part post about all the other RPG's that I love way more than Final Fantasy and alsmost all of it's renditions.

You see, I started playing Final Fantasy too late into the series to truly appreciate it. My first encounter with a Final Fantasy game was actually not even a true rendition of the series, it was Mystic Quest: Final-Fantasy-Dulled-Down-So-Stupid-Americans-Can-Understand-It. I hated that game. Well not hate, but I didn't like it. Then my next encounter was Final Fantasy 8. Still my favorite of the series to this day. (I probably have some people shouting and throwing things at me by now.) Well, I apologise, I like conviluted... rushed plotlines and tediously-hard gameplay. Thats just me, thats why I liked Chrono Cross so much, (I'll get to that game later.) Then I came across Final Fantasy 10. I'll talk about that later too. Tidus can eat a dick. My last thre...two encounters were FF11, and 12. (FF10-2 does not exist to me and never will even though the gameplay is actually pretty fun.)

Keeping this explanation of My history with the most famous RPG series in history in mind, I bring to you #10 in my list of top ten RPG's. I've thought these over for at least 6 minutes.

Ian's #10 choice in top ten RPG's is:

Chrono Cross



Man did this game have flaws; but you know what; I liked it. So there. The Battle system was frustrating, the graphics and animations for the characters were blocky, and the element system got a tad bit rediculous towards the end, but the conviluted plotline and direct fantasy/sci-fi crossover kept me a fan.

I remember discovering this game on a commercial and prompting my dad to buy it for me. I then beat it in a week cause i was 9 or something and didn't stop playing it. I loved those days. Anyways, now that I've mentioned what I didn't like about the game, I'll move onto what was great.

You had 44 characters, (including Kid), to choose from and each had their own backstory, special recruiting method, (sometimes these methods were extremely difficult,) and cool weapon. Better yet, you could combine certain characters to perform combos in battle, just like in Chrono Trigger. Sometimes these moves required all three players to have a certain element level so their "tech" elements were available. I liked this system for what it was and it gavce me a challenge but held it's authenticity throughout.

Also, this was just awesome.



Cause what is more awesome than walking into an ENTIRE OCEAN FROZEN IN TIME.

Aside from that the game had beautiful landscapes, lush settings and all that, and a soundtrack written by Yasonori Mitsuda which couldn't have been written better.







*spoilers*

The plotline was akin to an MC Escher painting. Doors and stairs at weird angles and nothing you could really predict. Example: Kid is a clone of Princess Schala created by Belthasar



Sent to the future to help Serge who'se father is a demi-human lynx created by a system called FATE which is a computer designed to control everyone on the Ill Nido archapeligo which was actually terraformed by Chronopolis and is inhabited by the brainwashed staff members of Chronopolis which is a city from the future that underwent a drastic time experiment failure and was sent back in time, also drawing back Dinopolis which was inhabited by dragons. They fought Chronopilis won and split their ultimate weapon the Dragon God into six dragons and took the frozen flame to continue their research on time control eventually leading to the magnetic storm when Princess Schala (remember her?) fell into a time rip and fused with LAVOS and is slowly eating time. This magnetic storm shut down Chronopolis long enough for; A poisoned Serge and father to enter Chronopolis and Serge was healed by the frozen flame and his dad went nuts and was transformed later by the people at Chronopolis into Lynx to try to kill you so that FATE could resume working with the frozen flame which dubbed you the arbiter since you touched it. Bad? I remember this all. So pay attention. Now, Belthasar saw this all and knew that time would be destroyed if he didnt create that clone to get you to go to the frozen flame and do whatever or something and eventually create the element chrono cross and free Schala from Lavos and saaaaaave the wooorld. And oh yea, Harlequinn was the seventh Dragon created in that magnetic storm to try to lure you back to Chronopolis and shut it down, (which you kill FATE the one thing imprisoning the dragons,) because they're still pissed that humans won. Then some creepy children tell you about all this at the end of the game before the final boss battle. I think one of them is Chrono.



Yep.

Thats my number ten choice, becuse despite that plotline, it's visuals, battle system, and replayability still draw me in. I mean you can replay with all of your past levels...hahahha...

-Ian P.

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